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- on mouseUp
- pause()
- set the castNum of sprite 9 to cast "A-Z-1"
- updateStage()
- set the castNum of sprite 9 to cast "A-Z-2"
- updateStage()
- set the castNum of sprite 9 to cast "A-Z-3"
- updateStage()
- set the castNum of sprite 9 to cast "A-Z-4"
- updateStage()
- set the castNum of sprite 9 to cast "A-Z-5"
- updateStage()
- set the castNum of sprite 9 to cast "A-Z-6"
- updateStage()
- set the castNum of sprite 9 to cast "A-Z-7"
- updateStage()
- set the castNum of sprite 9 to cast "A-Z-8"
- updateStage()
- set the castNum of sprite 9 to cast "A-Z-9"
- updateStage()
- set the castNum of sprite 9 to cast "A-Z-10"
- updateStage()
- mci("close loc")
- play frame "A-Z"
- end
-